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#1  2009-07-13 07:39:56

Powerslave
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From: Alpha Quadrant
Registered: 2007-01-15
Posts: 12434
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PS3SDK collaboration invitation + 2.80 Firmware Stuff

Is late, but I just saw it...

From mc@ps2dev.org:

He wrote:

Well, we've all heard the rumors about ongoing PS3SDK development efforts, but so far nobody has shown any code. I think the main problem with getting a PS3SDK out the door is that it's a rather large project for one or two persons to undertake, so eventually anyone who tries on his own will get stuck and/or fed up. So what I'd like to do is invite to a collaborative effort, and the correct way to do this is of course to present all the code I have so far, and allow people to start expanding it. What I have currently is a small multithreading kernel (supports use of both HW threads), integration with newlib, and some simple GPU support.

There are plenty of work packages for interrested parties to get down with, including (but not limited to)

* Interrupt handling
* A more sophisticated MMU driver
* Networking
* USB (the driver in mcload can't be used as it contains GPL code)
* Storage drivers and filesystems
* SPE support
* VMX support (currently context switching does not preserve vector registers)

To get going, check out the following bzr repository:

http://mc.pp.se/bzr/ps3sdk

Note that you will need to rebuild newlib with the patch contained in the "misc" directory (simply copy the patch over the old one in the ps3toolchain distribution).

If you want to start working on something, please let me know, and preferably publish the URL of your own bzr branch, so that others can follow your progress, and so that I can merge things back to my main branch.

Let's get hacking, people!

There is nothing at the LINK he provided, and this was July 7th.

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#2  2009-07-13 07:43:02

Powerslave
Ruler of All
From: Alpha Quadrant
Registered: 2007-01-15
Posts: 12434
Website

Re: PS3SDK collaboration invitation + 2.80 Firmware Stuff

streetskaterfu.blogspot.com:

He wrote:

In the last weeks I noticed that many new not announced patches came with the PS3 firmwares. I will list a few: FW Bypass Hack - You could bypass the firmware requests so you could still go online in the PlayStation Network with an old firmware. This was done by setting up a fake updatelist, which was a modified original. Then you repointed the original URL to the list via DNS or proxy to your fake updatelist. PATCHED

Open Remote Play

This hack by dashhacker allowed you to use the PS3's "PSP remote play" feature on a PC. PATCHED

DRMDIR

DRMDIR is a folder created in game folder next to USRDIR and TROPDIR. It is added by the firmware every time you install a game or patch. It is used by PSN games aswell as for disc games. The use seems to be, that it checks if the files in the game/patch folders are modified. If so, the game won't start anymore. The DRMDIR may create a hash or similar of the most vulnerable files like the game's EBOOT.BIN.

So what do we have to expect next? As the HDD decryption tools are now public maybe a new encryption? Well, I have to agree that would be unlikely but SONY is known for surprises. Key per sector encryption would fix it for sure but it would make the PS3 slower than ever...

- SKFU

Dashhacker says he has fixed the patch for ORP, it's in the thread we have on this.

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