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  •  » Id's Carmack: '360's the better platform' for contemporary games+MORE

#1  2008-08-01 18:55:48

Powerslave
Ruler of All
From: Alpha Quadrant
Registered: 2007-01-15
Posts: 10931
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Id's Carmack: '360's the better platform' for contemporary games+MORE

From eurogamer.net:

Id Software technical director John Carmack has said that it's easier to realize the potential of the Xbox 360 hardware, but that the PS3 has certain theoretical advantages, and he speculates that Blu-ray could play a decisive role in the console war in future.

"What you can say really quite clearly, and not get into too much argument about it is that the 360 is much easier to develop for, it's easier to get the performance out of it that it can deliver, and the rasterizer, the GPU side is generally faster than what the PS3 has," Carmack told Eurogamer at QuakeCon.

"You could design a game where the PS3 would be the superior platform, but you'd have to go out of your way to do it. If you're doing a game like people just want to do games now, the 360's the better platform."

Another developer claiming the PS3 is HARDER to develop for.   People keep telling me, that I am full of crap when I say it, well, there is is, yet from another developer... 

Bethesda: Why we prefer the Xbox

Bethesda's Peter Hines has explained why the software giants behind Oblivion and the forthcoming Fallout 3 use the Xbox 360, rather than PC or PlayStation 3 as their main development platform.

"If you have the PC as your lead machine you have the problem of not knowing what configurations people have, how many gigs of RAM or what graphics card they have," explained Hines.

"Obviously we are more familiar with the Xbox because we are familiar and the other thing is that the Xbox is much easier to take to tech shows.

"We can just pop the hard-drive off the Xbox and put it on any machine which is an advantage. Taking the PC or PS3 to these things just isn't convenient."

PS3 native dev makes for 'better' Xbox 360 games
From gamesindustry.biz:

In an interview at this year's E3 Media & Business Summit, Steinberg [Sony Computer Entertainment America's VP of product marketing] explained how the ten-year plan for the company's flagship console had given the PS3 a strong foundation, and while it was the late arrival on the next-gen scene, developers were starting to see the potential.

"We see the development just now starting to get going," he said. "We're now in our third and fourth generations with first party, and that will start to create some distance with the competition - from our standpoint - but as the third parties begin to move their development to native PS3 and port down to other platforms, they'll start to see their games' fidelity getting better and better - and in fact I think even Xbox 360 games will start to look better as a result.

Yeah, I read that, I was a little surprised myself...

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#2  2008-08-01 23:24:04

Mick
Harsesus
From: Canada
Registered: 2007-01-31
Posts: 2645
Website

Re: Id's Carmack: '360's the better platform' for contemporary games+MORE

will have to come back 2morrow to read this one. a lil tippsy now


Definition of a fanboy : somebody who can't afford a ps3 and a 360

                                                                                                                                   http://i49.photobucket.com/albums/f261/pokesmot91/fliegetn0.gif

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#3  2008-08-01 23:36:35

Jsamp
Darth Sampson
Registered: 2007-11-15
Posts: 1449

Re: Id's Carmack: '360's the better platform' for contemporary games+MORE

I read the 3rd quote from somewhere else and was surprised as well. The claim that even 360 games would be better by Sony themselves surprised me. Its like they want 360 games to be better as long as the PS3 is also.

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#4  2008-08-02 10:54:59

Powerslave
Ruler of All
From: Alpha Quadrant
Registered: 2007-01-15
Posts: 10931
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Re: Id's Carmack: '360's the better platform' for contemporary games+MORE

Rage and id's Love/Hate Relationship with the PS3
From kotaku.com:

Last night John Carmack took to the stage at QuakeCon and inadvertently ignited a fanboy flamewar.
Id's upcoming open-world shooter Rage, he told the assembled gamers, will look worse on the Xbox 360 [than PS3 or PC] because of storage issues.

"We have concerns (about the 360 version of Rage) because of the economics of the platform in terms of what it costs to go to multiple discs," Hollenshead said. "There is disc space issue on the 360, and if we cant find a clever way or compromise with Microsoft to address that issue... even though we feel the 360 has superior hardware, the size limitations may mean that we may not have as much texture density or resolution on the 360 version.

"Let me be clear, this is an open question, we have these tech issues and we are working with Microsoft to solve them."

And the issue isn't just about the game being too big, Hollenshead says that developers lose upwards of 2 gigs of space per a disc because of information Microsoft requires developers to put on the discs. While allowing the game to be installed on the Xbox 360's harddrive may help, it actually wouldn't solve that problem, Hollenshead added.

Sony needs tome lovin'....   Got to find some good posts where developers say they LOVE to develop for the PS3.

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